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WE ARE
POLISHED SOUNDS

Because with us, everything revolves around the perfect tone. In advertising. Film. Games. Audiobooks and radio plays. Podcasts. Social media. Wherever there is something to be heard, we have our ears and fingers in the game.

We are an association of audio specialists, and we have all pretty much had notes, soundtracks, and noises in our heads since childhood. We are composers, sound designers, and audio engineers who work in complete harmony together. And you can hear that in our productions.

SAY HELLO!

E-Mail: hallo@polishedsounds.de
Phone: 040 608 518 88

SoundDesign

SOUND DESIGN

A crispbread commercial without the right “SCRUNCH” is about as sparkling as a blockbuster without a hearty “KABOOM”. Exactly what we do with our sound design. Our extensive and well-organized sound archive contains pretty much every sound we need for setting to audio. And if we do not find what we are looking for, we lovingly record the sounds ourselves with high-quality audio equipment. So if we don’t have the clacking of Lipizzana horses’ hooves ready - the empty coconut shells are ready to be taken off the shelves.
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SoundDesign

ATU: Sound Design

In cooperation with "Klangkanzlei", we developed a sound design for several ATU TV commercials. The idea behind the sound concept was to implement the dubbing exclusively using staccato-like sounds from the car world. VROOOM!

Edel Kids: Music & Sound Design

We set the trailer to music for the picture book “Oscar - Ein Hund findet ein Zuhause”, published by Edel Verlag. In addition to the musical piano accompaniment, which picks up on the book’s heartwarming mood, we also took on the sound design. This indicates the course of the story purely utilizing noises. SNIFF!

Big Farm: Sound Design

For the third birthday of the internationally successful mobile game “Big Farm”, we implemented the sound design for Goodgame Studios’ online marketing trailer. The focus was on supporting the happy occasion and the funny visualization of the clip with noises and staying in the cartoon-like world on the sound level. NEIGH!

Allbranded: Music & Sound Design

For a funny online campaign by the promotional product manufacturer Allbranded for Christmas, we deliberately composed music that was not Christmassy - although we still decorated it with a particularly glittering sound design. DRUM ROLL!

Rickmer Rickmers: Sound Design & Sound Mixing

The Rickmer Rickmers is one of Hamburg’s landmarks. Arvid Film produced a remarkable image film for the museum ship, for whose sound design we were commissioned. The aim was a realistic audio dubbing in order to integrate some noises into the original soundtrack as inconspicuously as possible, which the camera’s microphone was unable to capture sufficiently. Last but not least, we also mixed the sound for the online publication. AHOY THERE!

Greenpeace: Sound Design & Sound Mixing

With Lotti the Sloth’s help, Greenpeace launched a petition to protect animals’ habitat in the Amazon. We are happy to have contributed to this worthwhile project by creating the sound design. And now everyone signs digitally: CLICK!

Drums Polished Sounds

MUSIC

The success of a film is 50% down to the music. We work with a pool of composers so that this 50% is 100% correct. They are composers who are also specialists at the same time as they come from a wide variety of genres and therefore know exactly which keys to press and which strings to pluck. The same applies here, as everywhere with Polished Sounds: everything is more comfortable with a conversation at the beginning.
HEAR HOW WE WORK

Edel Kids: Music & Sound Design

We set the trailer to music for the picture book “Oscar - Ein Hund findet ein Zuhause”, published by Edel Verlag. In addition to the musical piano accompaniment, which picks up on the book’s heartwarming mood, we also took on the sound design. This indicates the course of the story purely utilizing noises. SNIFF!

Allbranded: Music & Sound Design

For a funny online campaign by the promotional product manufacturer Allbranded for Christmas, we deliberately composed music that was not Christmassy - although we still decorated it with a particularly glittering sound design. DRUM ROLL!

Manager Magazin: Music

For the Manager Magazin podcast, which started in 2019, we were commissioned to compose driving music that can function both as a musical bracket and as a music bed for the speakers in all episodes. SOUND!

Mixer_Polished Sounds_2

AUDIOPOST AND EDITING

At Audiopost, we clean up incorrect sound recordings using the latest audio restoration tools. We can significantly reduce hissing noise with careful manual work, remove humming and crackling, and even repair short audio dropouts. So if a combine harvester happens to be doing its work in the vicinity of the sound recording for the quietest e-car in the world, we could acoustically remove it in the Audiopost.
Of course, our audio engineers also know how to handle successful sound recordings. For many years they have been editing the dialogue and mixing the sound for internationally successful game software companies, agencies, and radio play publishers.
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Mixer_Polished Sounds_2

BABOR: Voice Over & Sound Mixing

Jennifer Sarah Boone gave the BABOR re-opening campaign her remarkable voice. During the voice recording, our microphone felt like it was during a cosmetic treatment. WOW!

Flaschenpost: Sound Mix

We realized the sound mix for the cinema format for a number of spots for the nationally active beverage supplier "Flaschenpost". FIZZ!

Rickmer Rickmers: Sound Design & Sound Mixing

The Rickmer Rickmers is one of Hamburg’s landmarks. Arvid Film produced a remarkable image film for the museum ship, for whose sound design we were commissioned. The aim was a realistic audio dubbing in order to integrate some noises into the original soundtrack as inconspicuously as possible, which the camera’s microphone was unable to capture sufficiently. Last but not least, we also mixed the sound for the online publication. AHOY THERE!

Thabo: Sound Editing

The children’s audiobook “Thabo - Detektiv & Gentleman” was recently published by Jumbo Neue Medien und Verlag GmbH. The ‘Nashorn-Fall’ “not only made it onto the hr2 audiobook top list, but it also won the Auditorix audiobook prize. No wonder if author Kirsten Boie and spokesman Hendrik Kleinschmidt were significantly involved in the implementation. We are happy that we were able to edit the wonderful audiobook. BOOM!

STAR CITIZEN: Dialogue Editing

Hardly any video game has caused such a sensation in international fan circles as Star Citizen / Squadron 42. Around 300 million dollars were raised for the project via crowdfunding, which secured it an entry in the Guinness Book of Records. For the game, some well-known Hollywood actors were microphoned during an elaborate motion capture. We are proud that we were able to assert ourselves against major competitors in the audio post sector and that we were entrusted with the meticulous cleaning of voice recordings by Mark Hamill, Gillian Anderson, and Gary Oldman for in-game and cinematic scenes. BANG!

Greenpeace: Sound Design & Sound Mixing

With Lotti the Sloth’s help, Greenpeace launched a petition to protect animals’ habitat in the Amazon. We are happy to have contributed to this worthwhile project by creating the sound design. And now everyone signs digitally: CLICK!

BABOR: Voice Over

Jennifer Sarah Boone gave the BABOR re-opening campaign her remarkable voice. During the voice recording, our microphone felt like it was during a cosmetic treatment. WOW!

KISS: Voiceover

"KISS" has provided its current commercial for the contact point in Lüneburg with a regional tie. We carried out the voice recording in our Hamburg recording studio. You can hear Julia Casper as the speaker. MWAH! MWAH!

Allbranded: Voiceover

For Allbranded’s telephone system, we recorded spokeswoman Annalena Doss in our studio in Hamburg. We think she manages the balancing act between dynamic and serious in a fabulous way. WHAM!

VOICE OVER RECORDING

There is also an acoustically optimized recording studio in our Hamburg base in Germany. This is where the sound engineer and speaker come together to implement voice recordings. For example, for advertising films, image-accurate voice synchronization, the setting of game or radio play characters to podcast and audiobook recordings. Before the sound engineer and speaker meet, we find the latter via our voice pool or an exclusive casting. Our customers can, of course, be on-site in Hamburg at any time.
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